POCAdmin2 wrote:
We consider adding them in one of the future updates, but it won't be in the near future.
Trader NPC that takes [item 1] and substitutes for [item 2], can be found in untouched lands above 1500:1500 and its looks are dependent on biome/realm. They reproduce by giving them food (like an animal, sorry if it sounds mean) near a "house" (block structure with low-lighting, and 2 wool inside). Levels to traders can be added later, or maybe you have the same traders with levels available, but no "breeding", so that can be worked on later.
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There lives a villager already in every spawn zone, you can trade with them also to get almost all possible items.
We consider adding them in one of the future updates, but it won't be in the near future.
Trader NPC that takes [item 1] and substitutes for [item 2], can be found in untouched lands above 1500:1500 and its looks are dependent on biome/realm. They reproduce by giving them food (like an animal, sorry if it sounds mean) near a "house" (block structure with low-lighting, and 2 wool inside). Levels to traders can be added later, or maybe you have the same traders with levels available, but no "breeding", so that can be worked on later.