Credit goes to Bluetang.
Attention:these are just the first set of mobs I would like the game's creators to add,then cows,sheep,horses,zombies,and pumpkin heads can be introduced later on.also the mobs(when breeding),will now spawn 1-5 baby animals,and baby animal would now spawn in world terrain like the adults,but would be slightly rarer.also every mob/entity will drop 0-6 bone shards,except for spiders,small squids,big squids,and players(players drop 0-2 full bones),and the other 3 are invertibrades(have no bones). Ok,here's my list... 1.Pig:A passive mob with 10 health.they come in multiple skins.they are basically World of Cubes pigs,except wolves can now kill them,and they can be breed with potatoes,and beetroot(you can get them from mining grass)also,along with also dropping 0-6 bone shards(3 bone shards craft 1 bone,which cancraft 3 bonemeal,or 4 crafts a bone/fossil block,which also naturally generates in the world,and 1 bone shard crafts 1 bonemeal,which crafts 1 white dye,and 9 bone meal crafts a bone/fossil block). 2.wolf:they are a neutral/hostile mob with 10 health.they come in multiple skins.they are basically World of Cubes wolves,except they can be tamed with 1-12 bones,breed by any raw animal meat,dropping 0-6 bone shards,and they will kill pigs,chickens,turkeys,rabbits,birds,mice, squirrels,wild boar,and bats. 3.chicken:they are passive mobs with 5 health.they come in multiple skins.they are basically World of Cubes chickens,except they can be breed with melon,squash(a block that generates in the world),pumpkin,beetroot,and cotton(obtained from mining ferns)seeds,along with dead worms&beetles,also chickens will kill bugs (beetles),and worms,chickens also will also drop 0-3 white,Orange,or black feathers(depends on the chicken's skin),and those feathers can craft normal arrows,or used to make the dye the feather color matches. 4.turkey:they are passive mobs with 5 health.have multiple skins.are almost exactly like chickens,but they will drop raw turkey,lay turkey eggs,and drop 0-6 black,dark gray,green,and light blue feathers,also they are the slowest bird,but can actually fly(wild turkeys do it)for short distances,and up to 10 blocks above sea level,they will fight back to wolves and spiders,but not ocelots. 5.spider:they are a neutral/hostile mob with 16 health.they have multiple skins.are basically World of Cubes spiders,but they can also spawn underground,very rarely spawn at day,they will kill the same group of mobs as wolves will but also kills bugs(beetles),and worms,spiders sink in water,and they can spawn in cobweb blocks as an attack strategy against their prey,and enemies(players&ocelots). 6.dogs&cats:they don't spawn naturally,and only obtained by taming a wolf/ocelot.dogs are breed by cooked animal meat(any of the creatures wolves would kill),and cats can be breed by cooked fish/reef fish/calimari/mouse/rabbit/and spider eyes.they can follow you,or be in free roam(it would be an in-game option where you can choose individual pets that you tamed to follow,sit,dye their collar,or free roam.you can also name them with name-tags(find in dungeons,or crafted by 1 iron ingot,and 1 string). 7.Ocelot:they are a neutral/hostile mob with 12 health.they have only 1 skin.they are like wolves,but are immune to fall damage,it takes a slightly darker place for ocelots to become hostile(because of the fact that jungles are naturally dark),spawns only in jungles,tropical areas,Savannahs,and oasis like areas,they will kill (small)squid based mobs,fish based mobs,reef fish based mobs,rodents(squirrels,mice,bats,and rabbits),birds(birds,chickens,turkeys),and spiders(jungles are the only above-ground place spiders will commonly spawn),and ocelots are the fastest mob in PoC Survival Multiplayer,they can climb up jungle wood,and leaves,and can spawn on dirt with grass,dirt,jungle wood(log),and jungle leaves.they can also be breed with raw meat from the animals they would kill. 8.small squid&octopus:they are passive mobs with 8 health.they are 1.5 blocks long.they will kill worms,and any kind of fish.they spawn in ocean,tropical,and swamp biomes.when attacked,they will "squirt"ink particle effects,that cause blindness effect for 6 seconds,while they swim away.they are breed by raw fish(of any specie),and dead worms(worms will spawn even underwater,so that allows squids to kill/eat them).they will drop 0-2 ink sacks(used to craft things,like black dye,and book n' quill),and 0-8 raw calimari. 9.big squid:they are a hostile mob with 20 health.they are 10.5 blocks long.they are the rarest mob in PoC Survival Multiplayer.they only spawn in very deep-far out parts of the ocean biomes.they use the ink particles as an attack but it only lasts for 3.5 seconds.on death the beast will drop 0-10 ink sacks,and 8 big calimari.players are their only current natural enemy.they only start spawning 28 blocks below sealevel. 10.wild boar:they are neutral mobs with 10 health.they are the only neutral mob that won't become hostile in dark areas.they come in multiple skins,purplish-brown(for most biomes),black(are rare one that only spawns in very dark places in forests),and whitish-brown (spawns in cold biomes).they drop 0-2 tusks (used to make tusk tools/weapons),0-2 raw porkchops,and 0-6 bone shards.they are breed by carrots,potatoes,beetroot(all their seeds,and stuff can be obtained by mining grass,like with wheat),mushrooms(brown and red),pumpkin,and squash.they spawn in all biomes,except desserts,and oceans.if you attack a wild boar,all of them in a 20×20 radius,will become hostile also.and to prevent starvation,they eat/destroy grass,mushrooms,pumpkins(natural),squash,and carrot/potato/beetroot crops. 11.squirrel:they are passive mobs with 5 health.they only spawn on oak leaves.they climb on oak wood/leaves.they are immune to fall damage,they drop 0-6 bone shards,are breed by grass,and oak saplings(because in the inventory,and hand,a sapling will be textured as a seed of the type of tree it came from,but only when placed,it will look like a sapling). To prevent starvation,they eat/destroy grass. 12.bat:they are passive mobs with 5 health.they spawn in caves,and at night.if they are exposed to daylight for a total of 2 minutes,they will despawn(unless they have a nametag,then they will stay forever).they will be happily fly around,or sleep by hanging upside down on the underside of a block,but if a player/wolf/spider/ocelot goes near it,it will fly away in fear.they will kill beetles,and worms.they are breed by dead beetles,dead worms,and pumpkin pie.to prevent starvation,they kill bugs,and worms,or eat/destroy mushrooms.they drop 0-6 bone shards,and 1 bat wings item(2%)(bat Wings Are Used To Craft Elytras,they are crafted by 8 bat wings,and have the ability to let you fly around,but since it's so hard to obtain(bats spawn uncommonly),they are not to O.P. . 13.mouse:they spawn anywhere.they are passive mobs with 5 health.they are the 3rd most common mob in PoC Survival Multiplayer.they are breed by seeds(any kind),grass(any kind),mushrooms(any kind),dry shrubs,flowers(any kind),and cheese(you obtain it by cooking a milk bucket in the furnace/you get the bucket back/).to prevent starvation,they eat/destroy grass,flowers,mushrooms,and dry shrubs.they drop raw mouse,and 0-6 bone shards. 14.rabbit:they are passive mobs with 5 health.they come in multiple skins,brown(for most biomes),black(a rare version of the brown one that only spawns in darker areas),white(for cold biomes),and tan(for desserts,mesas,and Savannahs).they are the 2nd fastest mob in PoC Survival,but only slightly faster than most mobs(ocelots are WAY faster). They are breed by carrots,grass(any type),dry shrubs,and flowers(flower,poppy,allium,azure bluet,and a new yellow flower,dandelion).to prevent starvation,they eat/destroy grass,dry shrubs,flowers,and carrot crops.they drop 0-6 bone shards,raw rabbit,carrot (2%),and rabbit's foot (5%) (used to make potions of leaping,which allows you to jump 2 blocks high. 15.bird:they are passive mobs with 5 health,they come in 16 skins,red,Orange,yellow,green,blue,purple, pink,cyan,lime,magenta,light blue,brown,light gray,gray,black,and white.they are breed with seeds(any type),dead beetles,and dead worms.they kill bugs,and worms.they drop 1 raw bird,and 0-3 feathers(color depends on the skin the bird is).they are the fastest of the 3 bird species.they can fly up to 50 blocks above sea level.they are usually scared of predatory mobs(wolves,spiders,ocelots,and players),but you can lure one by holding the food it breeds with.instead of the egg laying time of turkeys,and chickens,5-10 minutes,it takes 10-15 minutes for birds to lay bird eggs.bird,chicken,and turkey eggs can be cooked in the furnace to get cooked versions of their selves,which the player can now eat. 16.worm:they are passive mobs with 1 health.they spawn in shady places(trees,overhangs,cave entrances,etc.),at night,underwater,or(at most commonly)durring rain.they are THE most common mob in PoC Survival Multiplayer.(like bugs)they can actually be spawned in the world in the way of a spawn egg,this is because,if you till dirt/dirt with grass/mycliem blocks(along with other items,such as seeds,saplings,sticks,etc.),you will get an item named "alive worm",which you place on the ground,and it spawns a worm mob.they are breed by most plant materials.to prevent starvation,they eat/destroy most plant blocks.they drop 1 dead worm,which can be eaten,but doesn't fill much of the currently non-existent Hunger bar,but it food if you're desperate for food,and you almost starved to death,it's a key element to survival! Worms won't destroy crops,in fact,they actually help crops grow twice as fast as normal. 17.bug:they are passive mobs with 1 health,they are the 2nd most common mob in PoC Survival Multiplayer.they can be spawned by the player the same way as the worms.bugs spawn in every biome,on most natural surface blocks(they or any other mobs,won't spawn on blocks that's been mined,and placed again,to prevent beetles from spawning all over your house)they drop 1 dead beetle,and like the dead worm,it doesn't fill much hunger.they are breed by most plant,and to prevent starvation,it will destroy most plant blocks. But believe it or not,the bug(beetle)already has an appearance on a block and it is...*drug role*...chiseled sandstone!!!! Yep,the dead beetle items will be used to craft chiseled sandstone,because the block literally has a picture of the bug carved into it! Also baby bug mob models are grubs,and when killed,instead of nothing,or dead beetle,it'll drop a dead worm. 18.normal fish species: They are passive mobs with 5 health.they spawn anywhere with water.they kill worms,and bugs,and eat/destroy aquatic plants,and seaweed.even though there's a mob version of fish,fishing rods catch raw versions of the meat from fish,and a variety of other items.the species are standard fish,cod,salmon,bass,carp,snapper,minnow,and sardine. All of these are safe to eat raw,but it's recommended to cook them first.they are slower than reef fish,and stay in shoals of the same species.and standard fish mob,like birds,have 16 skins based off the dye colors,but unlike them,none of the skins drop anything special from the others(all 16 skins drop raw fish,and 0-6 bone shards).each species drops a raw version of their own fish meat,and 0-6 bone shards.they will breed by aquatic plants,sea weed,and dead worms. 19.reef fish species:they are passive mobs with 4 health.they are faster than normal fish.like normal fish,each species drops their own fish meat,but unlike normal fish,some of their raw meat is poisonous.the species groups are clownfish,pufferfish,Tang, butterfly fish,Angelfish,basslet,and goby. Raw pufferfish,clownfish,Angelfish,and Tang give you poison effect for 6 seconds.and cooked pufferfish can still (ocasionly) poison you.pufferfish also cause nausea effect for that long.some of the specie groups have multiple species of their own:Tang:blue tang,yellow tang,powder blue tang,sailfin tang,and lined surgeon fish. Butterfly fish: moorish idol,banner fish,teardrop butterfly fish,yellow long nosed butterfly fish,pyramid butterfly fish,coral beauty butterfly fish,and speckled butterfly fish. Basslet:black cap basslet,and fairy basslet(royal gamma). Angelfish:empourer angelfish,rock beauty angelfish,queen angelfish,yellow band angelfish,and royal angelfish. They are breed by aquatic plants,sea weed,and dead worms.they will kill worms,and bugs,and eat/destroy aquatic plants,and seaweed.they only spawn in shallow parts of the ocean biomes,tropical places,oasis,and coral reef biomes(located in shallow parts of the oceans,and consists of lots of corals,sponges,and sea weed.corals come in 2 forms,plant physics,and block physics,and both forms come in 16 colors,and both forms are used to make dye,depending on the color of coral). 20.update on player's death: When a player is killed,it'll drop 0-2 raw flesh(can be cooked and eaten),0-2 bones,1 skeleton head(60%),and 1 player head based on the skin of the player you killed,with the nametag floating on top the head block as a reminder of who they killed to get that head.and it's nametag won't interfere with nametags from living players.there could also be an option to disable the nametag on top of dead player head block. Hope you guys like my idea! :D ;)
Uh I ain't reading that but good ideas or whatevs ig xD
Ayyye!!! I guess someone's revived my post...but it's all jumbled... I'll fix the original.
hmmm...mine was already organized, I guess it was just you then,Lol