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Elektrika
Elektrika's picture

Currently, pvp is severely unbalanced, I suggest doing combat sometime.

KOLO THO
KOLO THO's picture

Developers can set a special game mode, special events, or permanent PvP arenas.
Also, I wanted to suggest adding a role play mode to the game like in Minecraft and GTA 5

ALITTARY
ALITTARY's picture

Kolo wrote: Developers can set a special game mode, special events, or permanent PvP arenas.
Also, I wanted to suggest adding a role play mode to the game like in Minecraft and GTA 5

Where In the world did you get that Idea from?! Not to be rude but how In the world could you turn Planetcraft Into a story driven game or campaign, what do you mean by role play?
Roleplay as In game with missions and. Story or some town where you pretend to live there?

KOLO THO
KOLO THO's picture

ALITTARY, This is just an idea.
I said developers can define it as an event in a week or two, and it can be defined as a secondary mode like creative mode. Survival mode will remain the main mode and nothing will change.
It will just be a simple gaming experience and everything will stay the same.

Judy
Judy's picture

-Make players take the same damages that mobs do from weapons, fire, lava, and everything else.
-Make players able to recieve knockback.
-Basically make it so that players and mobs are treated the same way when it comes to knockback and damage.
-Make players move faster when jumping while sprinting.
-Maybe add critical hits and sprinting melee knockback bonus. (These is optional for now, adding player knockback should be a first priority)
-Make it so that you have to pull bows all the way back to deal maximum damage with harming arrows. This would actually give a good reason for players to care about crossbows.
-Certain enchantments (like Piercing) don't do anything against players even though they should.

Elektrika
Elektrika's picture

Judy,cooldown for weapons and a little bar that tells you how much damage a tool/weapon will do

POCAdmin2
POCAdmin2's picture

We know about the problem with the combat system, and we plan to improve it in the future.