So I was thinking that maybe players could have levels like according to their amount of PvP kills or something in their stats- like level one players would have less than 100 kills or something. And clans could set a level requirement to join or something. Just an idea.
Maybe you could like get exp for each kill
No because a lot of PvPers delete and remake their accounts daily so if this happened the best at PvP wouldn't show up as the best. And it just unbalanced the game, because someone with 50 Gset kills would be "worse" than someone with 100 nub kills. The idea is good but is lacking some MAJOR balance.
ꆜᦔꫀ᧒ꪖ ꪜꪊ乂 ቿꋖቿ 乂ϟᏩჩЄϟꆜ, Yeah they delete their accs because they die a lot
Lol people remaking and transferring their loot to new account, are the best pvpers?? Lol get out of here. The admin really need to crack down on this practice. Always funny seeing these "pro" pvpers show up with 0's in all their stats and 0 hours played. If anything, this is the most unbalancing part of then game.
Kill-Death-Ratio
We don't plan to introduce the level system to the game. Though we like the idea of some kind of ranks or titles for active players.
they need funds for the new "updates'' lol no lvls
people also remake acc so they can get infanite coins lol
maybe this would discourage ppl making new acc- idk tho