Will there not be an option to use coins for Private Chest Expansion? This seems totally scammer. Lets say I paid $50 for the 42,000 coins a week ago, now I can't even use them to update my P-chest. So sad. Please fix this.
Will there not be an option to use coins for Private Chest Expansion? This seems totally scammer. Lets say I paid $50 for the 42,000 coins a week ago, now I can't even use them to update my P-chest. So sad. Please fix this.
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If I would of known this update and new currency was coming, I wouldn't of wasted money buying coins.
Extra private chest with slots should be for coins too, since I don't think you could get gems without paying for them. Game is feeling a bit pay-to-win
Increasing the size of the Private Chest isn't necessary to play the game. I hardly can call it "pay to win".
Yes, but it provides many advantages to players who spend the money. For Example: If someone who played Survival Multiplayer wanted to get more coins, they have to buy it, spend many days basically not playing (to save coins by not repairing or buying anything), or wait every month or so for a creative contest, where they build and compete against, probably hundreds of PoC builders that are also trying to get on the the top 3. Every month, there is an opportunity to get at least 10 days of doing nothing but getting daily coins (assuming it's 300/day) by building. Others do the same and only 3 make it.
I don't know how to explain it, but getting coins takes a lot of time, and it feels like you have to not play the game.. to play the game. PvP is a big part of the game. Armor will get low and so will tools. A max helmet with thorns 1 would cost about 400 coins to repair, and a full set of max armor without thorns costs about 600. If you don't have more max sets and your armor is low, something you might have to do is wear some other type of enchanted armor that's just good enough, or wear normal armor (unless you wanna wait like 3 days to get enough coins to repair everything and a few left over.
because saving coins is basically impossible, people have resorted to using alternative accounts. The coin problems I talked about are from armor and tool repairs. What about enchanting or buying inventory protection? PC players usually just transfer their items since they don't get ads and maybe use another device to "alt" which is using an account and getting some coins, buying or repairing something, and then deleting the account to repeat the process. Also, some people use alts that save coins.
Basically, it's kinda hard to save coins in PoC without spending money or having less fun, so some people resort to using alternative accounts in some way, basically abusing the game's coin system.
And gems, from what I know of, can only be obtained from buying. It might not be Pay to win (since there's technically no winning in PoC) but it does kind of show some "PayToHaveFun" and could be used to win other things, like a pvp (bringing extra supplies in private chest can be a major help if you are preparing for a pvp)
It's not necessarily whether it's necessary/vital to the gameplay. It's about both the competitive advantages and overall advantages that a player with expanded private chests space can have over a player with lesser, default private chest space.
For instance, if a player with expanded private chest space had a good item organization strategy, they could keep the majority of their valuables and vital resources inside, and are never really required to create a base to store resources in. No base, no risk of their base getting raided.
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On the other hand, a player with default private chest space can store *some* of the valuables and resources, but often times there's not enough space to put all, or even a majority of the items into. This means that player's gonna have to make a base to store the rest of the resources into. Having a base, means risk of their base getting raided.
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Although, building a base and having a risk of getting it raided is the Survival mode experience, players with expanded private chest space kinda get away with not having to experiencing that part of the experience, thus having an overall advantage.
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A different advantage is in more storage dedicated towards PVP. A player with expanded space can instead dedicate more of said space towards armor kits, weapon kits, potions, golden apples, and inventory protection potions than a player who has the default private chest space. More of these PVP tools are safely stored away, so less have a risk of getting stolen.
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On the other hand, a player with default private chest space doesn't have as much space in the chest to dedicate towards PVP. Not only would they have less PVP tools safely stored away, but they would also have to create a base to store the rest of the resources. As said before, having a base, means risk of their base getting raided. When these players die in PVP, they can potentially suffer greater losses or be at a disadvantage. This is because, since players with expanded private chest space can both get to their PVP kits much faster after respawn, and have more of these PVP kits in a place where no one can steal them, the players with the expanded space got more of a competitive advantage.
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Although having the risk to loose a battle with an enemy player is the Survival experience, players with expanded private chest space are able to both store more PVP kits with less risk of getting them stolen, and are able to get back to an established, PVP-ready state when respawning faster than a player with default chest space.
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Some players will notice these advantages, and will either be pressured to pay up their real life money (Which I'm sure is the Solverlabs plan) to gain an advantage or competitive edge over others, or other players would just leave when they realize that they can't compete with the rising amount of players with said advantages.
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BlueTangs Rock3,
And the only barrier between the players with these competitive and overall advantages are these newly odd "gem" currencies. I'm not sure how a player would be able to obtain these things, (Is this a rarer currency than coins, or are these only obtainable towards paying real life money?) though I don't see why coins couldn't have been the method to pay for expanded private chest space. Coins were a long-established unit of currency in PoC, used by nearly everything from enchantment tables, to anvils, to item shops, and to even the skins on the player's back. Coins are a fair currency, as players can earn a decent amount from *both* playing and experiencing the game (through daily bonuses and achievements) and by using IRL money (to provide payment for the Solverlabs company). Everyone wins with the coin system; both players and the game company.
I usually don't agree with pingu but this time I agree with him. Who wants to pay to play a game? Not me, I only play games, to burn off extra time. I'm agreeing with Pingu just said.