Original skeleton-- uses a bow at long range and will try to stay farther back by walking backward or to the sides. When a skeleton spawns their is a 50% chance of spawning a normal skeleton
--new skeletons--
1. sniper skeleton-- fires an arrow with an 80% chance of hitting its target even if the target is moveing. Always spawns with a leather gold or iron helmet. 10% chance of spawning a sniper skeleton when ever a skeleton spawns
2. Armored archer-- skeleton that spawns with full armor of any type (83% gold or leather, 16% iron, and 1% diamond) 10% chance of spawning an armored archer whenever a skeleton spawnsp
3. Skeleton warrior-- skeleton that uses a stone (40%) wood (50%) or iron (10%) sword and uses that to fight rather than a bow. 10% chance of spawning whenever a skeleton spawns.
4. Advanced skeleton warrior-- a very deadly mob that shoots at long range then switches to a sword when whatever is attacking it gets within a 5 block radius. 10% chance of spawning whenever a normal skeleton spawns
5. Enchanted skeleton-- spawns with chain boots and a helmet that have random enchantments on it (protection, fire resistance, thorns, projectile protection, blast resistance, feather falling, depth strider, respiration, unbreaking, exetera) and the bow also has a chance of being enchanted with Peirce, punch, unbreaking
Some of these skeletons may be to op
The sniper skeleton could have a slower reloading rate and have a little transparent red circle around his eye sort of like an sighting thingy
I'll tell you a secret only to active forum participants - soon your adventures on global survival. Entrances will be generated to areas where there will be a huge amount of mobs and treasures - and there will be some new mobs. Thanks for these ideas - I'll write it down. Have a nice day!
Entrances?
What's an entrance besides like a door way
Like a secret entrance?
Dose it have something to do with red stone