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CallMeLuis
CallMeLuis's picture

1. As suggested the renting chunks

2. Chat for all clan members all over the world

3. Clans can either be made as Join or Apply

4. Clans cost 100 coins to make

5. Clan wars prizes diamonds

6. Clan perks

7. Clan levels, increases with each successful clan war unlocking new perks

8. Automaticly adds clan name where clan maker selectes, beginning or end

8. Clan ranks more kills you get the more your rank will increase

9. Clan leader boards to show best clans

10. Clan currency used to by stuff from clan shop currency is gained each day by logging in and killing people

11. TNT cannons, not as an item but make them able to be built like adding dispensers pushing water placeable redstone

12. Instant tping to clan base for 1 scroll

13. Treatys, clan leaders can make treaty's with other clans making both clans unable to attack each other

14. Merging clan leaders can merge their clans with another one

15. Max clan limit is 100 members

16. Clan base bonus, while killing enemies in the clans chunks you get ×2 clan currency, gives speed 1 while in clan and strength 1

17.Horses

18. Boss mobs, fighting boss mobs gives huge rewards like diamond blocks but can only be done by a clan with over 20 members

19. Events add events and the highest ranking clans 1st 2nd 3rd get a level up diamonds and 100 clan currency to each member

20. No clans can build inside or break blocks in other clans chunks which is why TNT cannons are made to blast your way in.

 

If you have any other ideas leave them below 

BlueTangs Rock3
BlueTangs Rock3's picture

A mini map like the creative mode one would be nice.

CallMeLuis
CallMeLuis's picture

BlueTangs Rock3, yeah and it would show clan chunks in green for allies red for enemies and yellow for neutral

BlueTangs Rock3
BlueTangs Rock3's picture

Instulius,maybe that can be a second minimap for if you want to look at where nearby clans are,and the other minimap just shows the normal world,terrian,and biomes. Also we need a way to know what in-game(dawn,day,dusk,or night)time it is,and what elevation you're at(for mining purposes). Also maybe the coordinates and direction thing can be replaced with craftable compasses&maps(and the original thing could cost some coins,but this would give redstone another use), and you can craft clocks to know what the in-game time is.

EXAGO IN THE HOUSE
EXAGO IN THE HOUSE's picture

BlueTangs Rock3, We already have that.. Wait.

I already have that

T K
T K's picture

achievements!!!      

 sorry xD

EXAGO IN THE HOUSE
EXAGO IN THE HOUSE's picture

This is just so WE CAN HAVE MORE WARS! Is this what you really want??!!!

BlueTangs Rock3
BlueTangs Rock3's picture

Ëxågø,no. I'm sick of those wars.

CallMeLuis
CallMeLuis's picture

BlueTangs Rock3, they actually would be a lot safer because people wouldn't be able to greif in enemy bases and defenders would be stronger also I was thinking of there being an arena mode where clans go to a arena and fight until there's only one clan left and you don't lose anything when you die also there would be a detector to identify what enemies you killed for the clan currency so you couldn't just slaughter Noobs for tons of clan coins

BlueTangs Rock3
BlueTangs Rock3's picture

Instulius, there could also just be a PoC Battle Mode Server(so the servers would be Creative,Creative/island/no reset,Survival,and Battle Mode) similar to how MineCraft Battle Mode on MineCraft Console Edition is,and killing a player in the Battle Mode server will give you 1 clan coin,and winning the round will give you 10 clan coins. But unlike PoC's other servers,the host player creates a battle mode server(basically infinite duplicates of the battle mode server),which then random people,or people with an invite(there will be a public&invite only setting when creating a battle server)can then join, and there will only be up to 20 players on each battle server because any more than that in a PVP area would be a disaster. The screen where you join battle mode servers will be very similar to World of Cube's server joining screen,but there will also be a create battle server button(when the host exits the game,the server that they created will be deleted like for MineCraft Battle Mode's battle servers),and a join random server button. There will also be two types of battle servers too, the Hunger Games server, where there's are no teams,chests have random loot(food, tools,weapons,potions,armor but only certain types,for example diamond chestplates&leggings,and lava buckets are not allowed,diamond swords have only 3 durability,and weak tools like hoes,shovels,picks,fishing rods,sticks,and shears have enchantments on them) that re-appears in chests overtime,no mobs spawn,you can't mine or place blocks except for placing TNT(which ignites as soon as you place it),and there's a 10 minute time limit for each round,And there's The Walls server,where there's a huge square place(the side walls are bedrock,the ceiling is made out of an invisible,unbrake able block,and the interior has a normal world looking environments,also the rest of the world is void by the way)with a big space on each four corners that are blocked by a wall of bedrock,and each team(5 players per team,for each of the four corners,but there can be a less,but even amount of players for each side,which is toggled in the Battle server creation menu once the battle server setting are selected on The Walls server type),mines&collects materials in their space for food,tools,weapons,armor,and other useful supplies before 5 minutes when the bedrock walls(not side walls however)that blocks each corner from each other disappears,and allows access for people to fight. Also Mobs(including hostile mobs) can spawn too on top of that to add a bit of extra danger,and for food&helpfull resources(from animal mobs,and such).and if someone from your team wins then they'll all get the 20 clan coin reward. This idea for Battle Mode Minigames could help improve PVP skills. :)