Game of artropolis is actually ban of arthropods. An arthropod an invertebrate animal of the large phylum Arthropoda, such as an insect, spider, or crustacean. So in short it dose increased damage to all spiders and silver fish. (though currently cave spiders aren't in the game)
There is such a thing as a silverfish in real life. They're much smaller, and not dangerous to humans. You could crush one between your thumb and index finger. They don't burrow into stone either, but they might hide in pre-existing cracks.
Colatrix, Indeed, items enchanted with Bane of Arthropods will do more damage towards spiders, scorpions, and silverfish, but does regular damage to everything else.
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
explain why my armor has protection AND fire protection them XD
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
explain why my armor has protection AND fire protection them XD
Because armore isn't a snore is it. Armor can reserve a lot of enchants unlike swords which only can have 2 maybe 3 at a time armor can have blast protection, fire protection, protection, and unbreaking on at the same time although if they add thorns enchant (which will prolly not come because of how much damage it can do (max thorns on all armore can kill most mobs when they hit you) and sweeping edge enchant will also not be added for a while because of how it can be used to battle 2 or 3 players at the same time if their close together)
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
explain why my armor has protection AND fire protection them XD
Sounds like a bug, or developer oversight since MineCraft wouldn't allow protection/fire protection/projectile protection/blast protection on the same armor piece. Though since a player can wear multiple armor pieces (players can wear a head-piece, a chestplate, leggings, and boots), you can have protection on a chestplate, blast protection on leggings, projectile protection on a helmet, and fire protection on boots and it'd be fine.
Game of artropolis is actually ban of arthropods. An arthropod an invertebrate animal of the large phylum Arthropoda, such as an insect, spider, or crustacean. So in short it dose increased damage to all spiders and silver fish. (though currently cave spiders aren't in the game)
There is such a thing as a silverfish in real life. They're much smaller, and not dangerous to humans. You could crush one between your thumb and index finger. They don't burrow into stone either, but they might hide in pre-existing cracks.
I hope this was helpful
Colatrix, Indeed, items enchanted with Bane of Arthropods will do more damage towards spiders, scorpions, and silverfish, but does regular damage to everything else.
Yeah it's sorta like smiteing where it increases the damage to zombies skeletons and pigmen
So,more damage to bad mobs.thanks colatrix!
Only spiders and silverfish so be carfull
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
explain why my armor has protection AND fire protection them XD
[quote=Elektrika]
BlueTangs Rock3 wrote:
Colatrix wrote:
Only spiders and silverfish so be carfull
personaly ban of Arthropods and smiteing are worthless enchants because their already weak but I guess if you had smiteing and sharpness on max being able to oneshot mons would be cool
You can't combine either sharpness, smite, or bane of arthropods together on the same item.
I would say that the smite enchantment is a bit more valuable than bane of arthropods, just due to there being a larger variety of undead mobs than arthropod mobs.
Also because undead mobs typically have more health and cause more damage than arthropod mobs do.
explain why my armor has protection AND fire protection them XD
Because armore isn't a snore is it. Armor can reserve a lot of enchants unlike swords which only can have 2 maybe 3 at a time armor can have blast protection, fire protection, protection, and unbreaking on at the same time although if they add thorns enchant (which will prolly not come because of how much damage it can do (max thorns on all armore can kill most mobs when they hit you) and sweeping edge enchant will also not be added for a while because of how it can be used to battle 2 or 3 players at the same time if their close together)
Sounds like a bug, or developer oversight since MineCraft wouldn't allow protection/fire protection/projectile protection/blast protection on the same armor piece. Though since a player can wear multiple armor pieces (players can wear a head-piece, a chestplate, leggings, and boots), you can have protection on a chestplate, blast protection on leggings, projectile protection on a helmet, and fire protection on boots and it'd be fine.
Yep.and knockback.I'm trying to enchant my sword all the way with fire aspect,knockback,and sharpness.