Another idea for tools: super-duty tools. The reason i typed this is bc i got tired of my diamond things breaking all the time. With super-duty tools, recipes change a little. With a wooden tool, logs are used instead of planks. With a stone tool, you would use stone bricks. Anything iron and above uses ore blocks. These tools have a durability 9* that of their normal tool correspondent. Regular tools can be used as well. These tools mine instantly. The swords have more attack damage than a normal one would. However, they are slower and heavier because of what they used.
I like it! One vote from me
Fairy Butt Foot,lol someone finally agreed with my ideas
Or just add more ores and weapons
Here is FULL report:
I sm tired of using up diamond tools and armor all the time. Maybe we could add a new ore: Depth Ore. Depth Ore is very rare. So rare that it is twice as rare as emerald. It spawns 0-8 ores a vein. It looks like stone with glass in it. It spawns at levels 0-7 which makes it harder to obtain. However, in order to use it you must smelt it. Armor gives 6 extra armor points. All tools made by this ore have a hit point of no less than 8. These tools and armor are almost impossible to break. They have durability 5* that of diamond and mine anything instantly. The tools and armor are almost invisible which makes it harder to tell if anyone is a noob or a pro. Alternative: super-duty tools. With super-duty tools, recipes change a little. With a wooden tool, logs are used instead of planks. With a stone tool, you would use stone bricks. Anything iron and above uses ore blocks. These tools have a durability 9* that of their normal tool correspondent. Regular tools can be used as well. These tools mine instantly. The swords have more attack damage than a normal one would. However, they are slower and heavier because of what they used.
unlike MineCraft, where terrain is procedurally generated, PoC has 20 800×800 block(25×25 coordinate) sized templates with pre-generated terrain, where the ore locations of one biome is the same in another biome with the same type of terrain template, so if someone found the ore once, then if they were good at coordinates based off of spawnzones, they could find the ore in every other biome of the same terrain template. Also ores regenerate, so none of them are rarely rare, or un-farmable.
BlueTangs Rock3, lol u can't find 2 veins within a 6-chunk radius
Θ๓ΞᏩᏜ, I know this is an old post but I don't know about the invisable armor people are gonna think their hacking and even if they aren't hacking invisable stuff dosn't really seem that fair to begin with although I kinda like the idea of the specil ore I think it should only spawn in vein's of 1 and only be in the store or spawn in the air somewhere random every time. It should cost about the amount of 10 diamond picatxes for 1 piece.
ALITTARYBUILDERALAN,almost invisible, not totally
This i also suggested for Minecraft
And a God bow one hit one kill =D
內Ƥ૨σpђҽt句,or the dirt bow 1 hit one kill and 500 tnt spawn
出Ƭђє Ƈยгรє出 -Ƈѳ๓๓คภ๔єг ǤɦỆ-,too OP
Nah too OP