Lord Alastor,No ffs now all the noobs are going to abuse lucky blocks and getting rare items will be too easy, I don't wanna see noobs abusing golden apples tf.
Lɛʍօռ ɨֆƈǟʀɨօᏆ, instead of removing them, make them rarer. Sunday will be the Lucky Block day every week, and ONLY on Sunday you will find lucky blocks
Lord Alastor, they could stay for a limited time If they last forever people will have to much supplies and cost of everything will go down while enchanted apples and Diamond value go up 3-5 times more than normal and it is a survival game were suppose to collect things out selves not rely on these box's like we did diamond temples after diamond temples left people saw how hard it was to survive without them
Lord Alastor, they could stay for a limited time If they last forever people will have to much supplies and cost of everything will go down while enchanted apples and Diamond value go up 3-5 times more than normal and it is a survival game were suppose to collect things out selves not rely on these box's like we did diamond temples after diamond temples left people saw how hard it was to survive without them
True, Lucky Blocks should have the possibility to drop anything that's found within the Survival mode server, as well as some exclusive resources as well.
Though with the trade off that these could only spawn around the server during special events(not always, prehaps the first week of each IRL month), or receiving maybe about a stack or 32(half a stack) lucky blocks as a reward for winning a forum contest.
Lucky Blocks aren't a bad idea, but they need to be executed a bit better than just re-appearing and scattering randomly (they don't even re-appear in the same place, unless by chance, or should I say Luck *ba-dum Chash*) all over the place.
They should be a special block that could only be obtained by special needs or luck that you managed to join the game on the day a special lucky block event happens, not as a block that pops up everywhere and is as easy to spot out as dirt.
BlueTangs Rock3, add lucky bars. They regenerate slowly and when you destroy a lucky block they go down by 1.5, the lower the bar, the worse items you can get from those block. If you have 0, destroying lucky block gives you NOTHING or something dangerous.
BlueTangs Rock3, add lucky bars. They regenerate slowly and when you destroy a lucky block they go down by 1.5, the lower the bar, the worse items you can get from those block. If you have 0, destroying lucky block gives you NOTHING or something dangerous.
so basically you're asking for lucky blocks that have luck value varients like in the MineCraft mods?
As long as non-ore ground and underground blocks like Stone, dirt, and gravel still don't regenerate and burry any structure that dares cut through the ground or hill, or don't burry anywhere I attempt to terraform every 24 hours, then that's perfectly fine, as that was the only part of ground-regeneration that I legit had a problem with.
Keeping ores regenerating, while stopping non-ore from regenerating and burrying stuff is an acceptable compromised solution for the problem. :)
Verry Cherry YT, You need you go through the mine once and go to the front of the mine.. Or go to the end of it and look through everything in your mine and go to top of the land where the grass is. Then come back to your mine and you shall be good. Try it I garente it will work.
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Thats actually true lol i was so pissed. Glad to see the admins know how to listen
The admins are learning.
Now the lucky blocks need to be removed :)
Lɛʍօռ ɨֆƈǟʀɨօᏆ,lucky blocks should stay tf
Lord Alastor,No ffs now all the noobs are going to abuse lucky blocks and getting rare items will be too easy, I don't wanna see noobs abusing golden apples tf.
Lɛʍօռ ɨֆƈǟʀɨօᏆ,then do what i do and follow the noobs, let them drop their guard and murder them. Easy loot
Lɛʍօռ ɨֆƈǟʀɨօᏆ, instead of removing them, make them rarer. Sunday will be the Lucky Block day every week, and ONLY on Sunday you will find lucky blocks
Lord Alastor, they could stay for a limited time If they last forever people will have to much supplies and cost of everything will go down while enchanted apples and Diamond value go up 3-5 times more than normal and it is a survival game were suppose to collect things out selves not rely on these box's like we did diamond temples after diamond temples left people saw how hard it was to survive without them
True, Lucky Blocks should have the possibility to drop anything that's found within the Survival mode server, as well as some exclusive resources as well.
Though with the trade off that these could only spawn around the server during special events(not always, prehaps the first week of each IRL month), or receiving maybe about a stack or 32(half a stack) lucky blocks as a reward for winning a forum contest.
Lucky Blocks aren't a bad idea, but they need to be executed a bit better than just re-appearing and scattering randomly (they don't even re-appear in the same place, unless by chance, or should I say Luck *ba-dum Chash*) all over the place.
They should be a special block that could only be obtained by special needs or luck that you managed to join the game on the day a special lucky block event happens, not as a block that pops up everywhere and is as easy to spot out as dirt.
BlueTangs Rock3, i like the way this guy this sometimes :D XD
BlueTangs Rock3, add lucky bars. They regenerate slowly and when you destroy a lucky block they go down by 1.5, the lower the bar, the worse items you can get from those block. If you have 0, destroying lucky block gives you NOTHING or something dangerous.
so basically you're asking for lucky blocks that have luck value varients like in the MineCraft mods?
BlueTangs Rock3, kinda. Read more here http://poc.solverlabs.com/content/suggestions-lucky-blocks
Lɛʍօռ ɨֆƈǟʀɨօᏆ, AMEN to that XD
The community spoke and they have pleased us
i am the big niqqa in the post >:D
-heart of fire-,And I'm big cracker man
Lɛʍօռ ɨֆƈǟʀɨօᏆ,ur my dad :D
Where are you
Finally!
As long as non-ore ground and underground blocks like Stone, dirt, and gravel still don't regenerate and burry any structure that dares cut through the ground or hill, or don't burry anywhere I attempt to terraform every 24 hours, then that's perfectly fine, as that was the only part of ground-regeneration that I legit had a problem with.
Keeping ores regenerating, while stopping non-ore from regenerating and burrying stuff is an acceptable compromised solution for the problem. :)
Wtf is automining
THEEMERALDPICKAXE,ur mom
it's ore regenerating
BlueTangs Rock3, oh.
IT DONT WORK NO MORE!!!!!
wut?
BlueTangs Rock3, Meh private mines aren't regenerating!!!!!
Verry Cherry YT, You need you go through the mine once and go to the front of the mine.. Or go to the end of it and look through everything in your mine and go to top of the land where the grass is. Then come back to your mine and you shall be good. Try it I garente it will work.