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Shadow Prime YT
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Crazy, Well thought out idea #1) Craftable Inventory Protection. My idea is this: first, you brew an akward potion, just like you would any other potion. Then you add (new) Emerald Dust to make a potion of Luck. Then when you put in Glowstone Dust, instead of a Luck II potions, you get an INACTIVE Inventory Protection, which is has no actual effects. Then, you put the Inactive Inventory Protection in a cauldron. Then, you must pick it up in a (new) Inventory Protection Bottle, which is crafted with a bottle and 8 redstone, since Inventory Protection lasts so long. Only then will it be normal Inventory Protection. The also gives us a use for emeralds, since they are totally useless as of right now.
 
Crazy, Well thought out idea #2) Better Private Maps. My idea is this: Why are private maps so small? It really sucks. You hardly have enough room to build anything good. Or to have a proper Survival SMP. I say you add an option when creating a map to make the world bigger. Like, a LOT bigger. This option only works, however, with part 2 of the idea: Random world generation. No, this does not means you get surprised by which preset biome you get. It means a world with no pre-built spawn. And every map is different. It's just totally random world generation, just like minecraft.
 
Crazy, Well thought out idea #3) Structures. My idea is this: The game already has structures spawn in the game like minecraft. But they don't spawn with loot. And there generation isn't random, that too is preset. I say, if you add my Crazy, Well thought out idea #2, you add random structure generation. Add Desert Temples, Jungle Temples, etc. Also, maybe come up with some mineraft doesn't have.
 
Also, this isn't a well thought out idea, but where are our pistons? There's been high demand for YEARS in this game, they should be a high priority feature on your list of "To Add to POC"

Shadow Prime YT
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Oh also for Idea number one, don't make the IP bottles disappear when you drink the IP. As my friend Aternex said, "No body is starving that much." Also, if you have to craft them and they just disappear, thats kinda a waste.

darkshine
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you are right

darkshine
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darkshine
darkshine's picture

I’ve been thinking about ways to make clans more fun and strategic in Planet Craft, and here’s a set of ideas for a Clan & Community Expansion:

  1. Clan War Seasons – Every 2–3 months, clans could compete for world dominance, earning rewards and bragging rights. This would make PvP and clan coordination more meaningful.
  2. Clan Relics – Rare artifacts that give permanent buffs to all members. For example, an Eclipse Relic could give night vision to your clan, or a Forge Relic could increase mining speed.
  3. Clan Missions vs Other Clans – Weekly or monthly challenges like “Mine 500 ores before the enemy clan” or “Defeat the most bosses this week.” Winning could give exclusive loot or resources.
  4. Clan Ranks with Abilities – Higher-ranked members could unlock perks like teleporting to other members, setting rally points, or special titles that show in chat.
  5. Clan Hall Customization – Let clans decorate their halls with statues, trophies, banners, and glowing effects, making each clan hall unique and visually impressive.

I think these features would give clans more purpose, strategy, and identity while encouraging cooperation and competition.